Games

MGS3 Remake: This Is What It Must Include To Be Successful

Big Boss aiming the Patriot gun at The Boss during the ending of Metal Gear Solid 3.

Credit: Konami

Metal Gear Solid 3: Snake Eater is 17 years old this November. When it was first released in 2004, it set a new standard for the already ground-breaking series. And all these years later, it’s still considered by many to be the best Metal Gear title. Now, it’s back in the headlines. After years of speculation regarding a remake of the original Metal Gear Solid, it seems that it’s actually an MGS3 remake that’s in the works.

VGC reported this week that Konami are moving forward with plans to revive Metal Gear, Silent Hill and Castlevania. Supposedly, reliable publishing sources have said the Metal Gear revival will begin with remasters of the original games for next-gen consoles. Obviously, that’s great news. Metal Gear Solid HD Collection was a fantastic way to experience the classics from the series on newer hardware. And, hopefully, these remasters will be just as good. The next step is a full-blown Metal Gear Solid 3 remake. Already, it’s raising eyebrows amongst fans. With series creator Hideo Kojima out of the MGS picture, many are wondering if Konami can pull off a remake of one of the most beloved video games of all time. And that got us thinking – what would a successful MGS3 remake look like? Here’s what we think it absolutely MUST include…

The story we know and love

Don’t mess with Snake Eater‘s story, Konami! Fans already have plenty of reasons to dislike the company. And they’ve done little to earn the trust of the series faithful since their controversial split from Kojima. Metal Gear Survive was awful – and with so many people questioning Konami’s ability to successfully remake MGS3, the biggest mistake they could make is messing with its story.

Colonel Volgin looks at The Boss in a cutscene from MGS3.
Colonel Volgin and The Boss in Metal Gear Solid 3: Snake Eater. Credit: Konami

Everything about it works. Sure, it’s confusing and convoluted in parts. But it’s never going to be straightforward when you’re dealing with shadow governments and a dude who shoots bees out of his mouth. As Metal Gear games go, though, it was always one of the easier entries to understand. Fans love Big Boss’s origin story and his connection to The Boss, so why interfere with that? If Konami keep it just as it is, that will be a good start.

MGS3 remake – The original voice actors

This is something we included in our previous MGS1 remake wishlist. Metal Gear has a distinctively cinematic feel. And its voice cast (across all of its entries) were an essential part of this. I’ve never heard a single complaint about the voice acting in Metal Gear Solid 3, so why make changes? While Kiefer Sutherland was perfectly fine as Snake in MGSV, fans weren’t happy when news broke that David Hayter wouldn’t be returning. So, let’s not repeat the mistakes of the past – bring back the original – and incomparable – voice of Snake (along with everyone else, of course).

Updated gameplay and mechanics

Significantly updating the gameplay is a must for any MGS remake, no matter which one. These games are getting on for two decades old. Hell, even MGSV (the most recent instalment) is almost six years old. And that means what was impressive back then, isn’t quite so impressive now. So, we’d be expecting gameplay of the same standard as MGSV at the very least – preferably even more advanced. While its open-world wasn’t the greatest, its action and stealth mechanics was varied and exciting.

Snake aims a gun in Metal Gear Solid V: The Phantom Pain.
MGSV’s gameplay was the most varied and advanced in the series. Credit: Konami

Back in the day, MGS3 was the first Metal Gear to introduce what could be described as the hallmarks of a somewhat ‘open-world’. The game was linear, but it encouraged exploration. And it’s clear in hindsight that it was the start of Metal Gear‘s future direction. Its Soviet jungle setting offers plenty of opportunity for expansion, and it would be an absolute treat for gamers to experience it with all the potential improvements made possible with modern hardware.

Additionally, it would be awesome to see MGS3‘s survival mechanics developed further. We couldn’t get enough of the game’s camouflage and hunting elements back in 2004, but there’s surely more that can be done with them in 2021. I certainly wouldn’t say no to in-depth camping, cooking and crafting – if it’s done right and isn’t tedious, of course.

MGS3 remake release date

So, that leaves us with one final question. When is MGS3 remake coming out? Well, it’s currently unclear. Konami hasn’t provided official confirmation of the game’s existence yet. And if it really is being made, it could still be a few years away. But we’ll be sure to update you once we know!

Do you trust Konami with an MGS3 remake? What do you think it should include? Let us know in the comment section below and don’t forget to check out our other gaming articles

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Joe Harby

About Author

Joe is one of the editors and founders of Downtime Bros and an accredited critic. He has more than a decade of experience in journalism and communications. He is passionate about everything in the worlds of gaming, movies, and TV, as demonstrated by the countless words he has written about them. He is overly proud of his Bloodborne platinum trophy and plays too much Call of Duty. Follow him on Twitter and check out his reviews on OpenCritic.

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