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Helldivers 2 update 1.000.12 raises server cap – full patch notes

View of a planet in Helldivers 2.

Helldivers 2 is emerging as the standout game of 2024. Despite initially flying under the radar, the game made its debut earlier this month on PS5 and PC, quickly building a substantial player community of enthusiastic Helldivers ready to engage in the virtual war. In response to ongoing challenges, developer Arrowhead has introduced the Helldivers 2 1.000.12 patch update – and it addresses the significant server issues by raising the server cap.

The new update is smaller than the last two; however, increasing the server cap is a big change that should improve the Helldivers 2 experience for across the board.

Since its launch, numerous players have reported connectivity issues, with the persistent “Servers at capacity” error hindering entry into the game. This problem stems from the unexpectedly high influx of players, causing significant frustration for those attempting to play during peak hours. Despite this setback, Helldivers 2 has enjoyed an otherwise impressive start.

In addition to server-related concerns, the game faces various smaller issues that developers aim to address through subsequent patches. For a comprehensive overview of the fixes and improvements, let’s delve into the complete patch notes for the Helldivers 2 version 1.000.11 update.

Helldivers 2 update 1.000.12 full patch notes
Credit: Sony Interactive Entertainment

Helldivers 2 update 1.000.12 full patch notes

Fixes

  • We have raised the server cap!
  • Fixed issue where some players would get stuck in cinematics for an extended period of time.

Known issues

  • No text is present for the Requisitions and Social Menu on the Player HUD
  • PS5 players may encounter error code 10003001 on the login screen.
  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Some games would not be joinable by others for a short period of time during heavy load.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do not currently function as intended.

Are you having problems since the 1.000.12 patch update? Let us know in the comment section below and don’t forget to check out our other gaming articles.

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Sam Harby

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Sam is one of the editors and founders of Downtime Bros and an accredited critic. As a lifelong fan of video games, his favourites are Metal Gear Solid and The Last of Us. With years of knowledge and critical analysis under his belt, he has written hundreds of articles - including news, guides, and reviews - covering video games, movies, TV, and pop culture. Follow him on Twitter and check out his reviews on OpenCritic.

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