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Ghostwire: Tokyo – English or Japanese Audio Language?

The main villain in Ghostwire: Tokyo wearing a Hannya mask

Credit: Bethesda

To cap off an excellent couple of months of new games, Bethesda has closed out March with the launch of Ghostwire: Tokyo. The spooky new action-adventure game from The Evil Within creators Tango Gameworks could turn out to be a surprise hit for Bethesda. And it’s fair to say that it peaked our interest with its enigmatic trailers and eye catching villain. Still, many will not be sure what to expect going in to Ghostwire: Tokyo. And one thing that took me by surprise was the audio language. By default, it’s set to Japanese. But should you play Ghostwire: Tokyo in English or Japanese?

Ghostwire: Tokyo English or Japanese Audio?

Ghostwire: Tokyo, as the name suggests, is set in Tokyo. It features a predominantly Japanese cast of characters. And its developers – Tango Gameworks – are a Japanese studio. So, it makes sense that the game defaults to Japanese audio. However, that doesn’t mean it will suit everyone. The game’s design further complicates matters thanks to KK’s spirit voice constantly dropping hints as you play.

Should you play Ghostwire: Tokyo in English or Japanese? Japanese is the default option. However, for players who don’t speak the language, you’re best playing the game in English. That’s because KK’s spirit voice speaks to you as you play offering hints and tips that you might otherwise miss.

While the Japanese is more immersive and adds to the atmosphere of Ghostwire: Tokyo, the English voice acting is perfectly fine. Sure, it’s somewhat jarring at first. But it does make the game more accessible – especially during gameplay. Having KK speak to you in Japanese – meaning you have to read subtitles while playing – is difficult. So, unless you’re an excellent multitasker (or bilingual), switch to English.

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Sam Harby

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Sam is one of the editors and founders of Downtime Bros and an accredited critic. As a lifelong fan of video games, his favourites are Metal Gear Solid and The Last of Us. With years of knowledge and critical analysis under his belt, he has written hundreds of articles - including news, guides, and reviews - covering video games, movies, TV, and pop culture. Follow him on Twitter and check out his reviews on OpenCritic.

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