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Helldivers 2 update 1.000.11 full patch notes

Artwork for Helldivers 2

Credit: Sony Interactive Entertainment

Helldivers 2 is turning into the biggest game of 2024. From almost complete obscurity, the game launched earlier this month on PS5 and PC and has since amassed a huge player base of excited Helldivers who are eager to help in the war effort. Now, developer Arrowhead has released the Helldivers 2 1.000.11 patch update to address ongoing issues with the game.

Since the games launch, many players have been reporting connectivity issues. One constant problem is the “Servers at capacity” error which has been greeting players as they try to jump into the game.

This is partly down to the larger than expected player numbers that the game has attracted. However, it has proven massively frustrating for those who can only play at peak times. This has put a downer on what has been an otherwise fantastic start for Helldivers 2.

As well as server issues, there are also other smaller ongoing problems with the game that the developers are looking to address with ongoing patches.

So, let’s take a look at the full patch notes for the Helldivers 2 version 1.000.11 update.

Helldivers 2 patch notes 1.000.11
Credit: Sony Interactive Entertainment

Helldivers 2 update 1.000.11 full patch notes

Fixes

  • Fixed multiple crashes triggered when joining other players’ ships.
  • Fixed crash triggered when exiting ADS.
  • Fixed crash triggered when players leave a session while bombardments are active.
  • Fixed issue where online missions in Galactic War Map were unselectable.
  • Fixed issue with GameGuard and Steam’s “verify integrity” step.
  • Fixed issue with GameGuard and the Windows firewall.
  • Fixed issue preventing access to Ship Management panel.
  • Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
  • Fixed crash triggered when the process of buying Super Credits fails.
  • Fixed crash triggered after consecutive quickplay attempts.
  • Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen.

Known issues

  • No text is present for the Requisitions and Social Menu on the Player HUD
  • Crash may occur when trying to Match Make on Galactic War Map
  • PS5 players may encounter error code 10003001 on the login screen.
  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do not currently function as intended.

Since the update, many players have been reporting instances of the “Servers at capacity” error. Whether this has been caused by the update or not is unclear; however, it certainly hasn’t improved things for a large portion of the playerbase.

Are you having problems since the 1.000.11 patch update? Have you been experiencing problems with the game? Let us know in the comment section below and don’t forget to check out our other gaming articles.

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Sam Harby

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Sam is one of the editors and founders of Downtime Bros and an accredited critic. As a lifelong fan of video games, his favourites are Metal Gear Solid and The Last of Us. With years of knowledge and critical analysis under his belt, he has written hundreds of articles - including news, guides, and reviews - covering video games, movies, TV, and pop culture. Follow him on Twitter and check out his reviews on OpenCritic.

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